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Turkey Point Operations shift schedule 8hrs. vs. 12 hrs.

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NukeOps:
Tell me about it. We have 8 + 4 schedule so if we work five days that is five 8 hour shifts plus 20 hours of time and a half. If we work our first rest day it is 12 hours of time and a half. Fatigue rule only allows for one 6th day every other week, avg of 2.5 days off a week. So double OT is bye bye.  >:( :'(

Yea you know that does got to get boring sitting in a room for 12 hours when going to work. Question though, are RO's allowed to leave the control room and walk around the plant? I know they have bathroom and smoke breaks, I'll have to ask about that here. SRO's here are dying to go on 12's, but that's only comming from the SROs I've talked to at this point (quite a few though).

Here is a schedule from a few that I have that I am going to propose:
          S S M T W T F
Week1       D D        D  
Week2 D  D       D  D
Week3       M M       M
Week4 M M       M M
Week5       R  R R  R R

 D=days M=mids R=requal

What I like about it is that it is very consistent, we don't work more then two or three days in a row and having at least 2 or 3 days off in between scheduled work days. 2 days off after working 2 and 3 days off after working 3. It is an amazing potential to me and hope to realize it one day.

Bleyse:
Pardon me for butting in, but the only perk associated with rotating shift work (IMHO) is the long break you get from work every cycle.  Consider this schedule:

         S S M T W T F
Week1       D D D        
Week2                  M
Week3 M M         D D
Week4 D D    R  R R R
Week5      M M M M

This schedule assumes a pay period of Monday through Sunday and a requal week that is 40 hours (10 hours per day).  Notice the time off built in to this schedule between week 1 and 2 (leave work on Wed evening and not have to come back until the following Fri night).  This is very convenient for vacation planning, you can take two full weeks off by using only 36 hours of vacation time on either end of the 8 day break.

Of course if your plant uses a different pay period or has a five day requirement for requal this wouldn't work.  But it is an alternative to consider.

NukeOps:
Holy momma, at first glance that looks like the best schedule in existence. I think I found a new favorite, thanks a million Bleyse.

Fermi2:

--- Quote from: NukeOps on Apr 09, 2011, 08:46 ---Fatigue rules for 12 hour shifts:

- Can only work up to 16 hours in a 24 hour period
   or up to 72 hours in a 7 day period.
   or up to 26 hours in a 48 hour period.

- Must have average minimum days off of 2.5 days per week.
  and have at least 1 day off in a 9 day period.

- Must have at least 3 days off in each non-overlapping 15 day block.

--- End quote ---


34 Hours in a Rolling 9 day period off. Not one day.

2.5 Average days off in a rolling 15 day block. Reset at the beginning of a cycle. Your utility defines a cycle but it's usually training to training.

NukeOps:
thanks I got that info off an NRC power point, it might have been old.

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